Details
Heavy Mutadaptive Remote Armor Repairer I
attributes:
Activation Cost: 465.0 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 40 HP
Volume: 10 m3
Optimal Range: 10.50 km
Heat Damage: 2 HP
Required Thermodynamics Level: Level 1
Activation time / duration: 6.00 s
Armor Hitpoints Repaired: 392 HP
Tech Level: Level 1
Repair Multiplier Bonus Per Cycle: 10 %
Maximum Repair Multiplier Bonus: 150 %
Overload duration bonus: -15 %
Can be fitted to: Rodiva, Zarmazd
fitting:
CPU usage: 60 tf
Powergrid Usage: 360 MW
Requires a high power slot.
attributes:
Activation Cost: 465.0 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 40 HP
Volume: 10 m3
Optimal Range: 10.50 km
Heat Damage: 2 HP
Required Thermodynamics Level: Level 1
Activation time / duration: 6.00 s
Armor Hitpoints Repaired: 392 HP
Tech Level: Level 1
Repair Multiplier Bonus Per Cycle: 10 %
Maximum Repair Multiplier Bonus: 150 %
Overload duration bonus: -15 %
Can be fitted to: Rodiva, Zarmazd
fitting:
CPU usage: 60 tf
Powergrid Usage: 360 MW
Requires a high power slot.