Details
Heavy Mutadaptive Remote Armor Repairer II
attributes:
Activation Cost: 513.0 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 40 HP
Volume: 10 m3
Optimal Range: 12.00 km
Heat Damage: 2 HP
Required Thermodynamics Level: Level 1
Activation time / duration: 6.00 s
Armor Hitpoints Repaired: 512 HP
Tech Level: Level 2
Repair Multiplier Bonus Per Cycle: 10 %
Maximum Repair Multiplier Bonus: 150 %
Meta Level: Level 5
Overload duration bonus: -15 %
Can be fitted to: Rodiva, Zarmazd
fitting:
CPU usage: 72 tf
Powergrid Usage: 396 MW
Requires a high power slot.
attributes:
Activation Cost: 513.0 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 40 HP
Volume: 10 m3
Optimal Range: 12.00 km
Heat Damage: 2 HP
Required Thermodynamics Level: Level 1
Activation time / duration: 6.00 s
Armor Hitpoints Repaired: 512 HP
Tech Level: Level 2
Repair Multiplier Bonus Per Cycle: 10 %
Maximum Repair Multiplier Bonus: 150 %
Meta Level: Level 5
Overload duration bonus: -15 %
Can be fitted to: Rodiva, Zarmazd
fitting:
CPU usage: 72 tf
Powergrid Usage: 396 MW
Requires a high power slot.