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  1. Scout Scoped Hexa 2500mm Repeating Cannon

    Scout Scoped Hexa 2500mm Repeating Cannon

    One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets. Note: May only be fitted to capital class ships. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.
    $1.95
  2. Republic Fleet Cruise Missile Launcher

    Republic Fleet Cruise Missile Launcher

    A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.
    $1.95
  3. Republic Fleet 800mm Repeating Cannon

    Republic Fleet 800mm Repeating Cannon

    An autocannon capable of causing tremendous damage. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.
    $5.95
  4. Republic Fleet 280mm Howitzer Artillery

    Republic Fleet 280mm Howitzer Artillery

    Rocket-assisted artillery projectiles designed for long-range combat. It is the most powerful projectile weapon able to be fitted onto frigates. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.
    $1.95
  5. Republic Fleet 250mm Artillery

    Republic Fleet 250mm Artillery

    This artillery is one of the most powerful weapons that can be mounted on a frigate. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.
    $1.45
  6. Republic Fleet 1400mm Howitzer Artillery

    Republic Fleet 1400mm Howitzer Artillery

    The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.
    $4.95
  7. Rapid Torpedo Launcher II

    Rapid Torpedo Launcher II

    Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.
    $5.95
  8. Rapid Torpedo Launcher I

    Rapid Torpedo Launcher I

    Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.
    $2.75
  9. Rapid Light Missile Launcher II - 50 units

    Rapid Light Missile Launcher II - 50 units

    Launcher for cruisers intended to counter fast frigates, can only be fitted with regular and advanced light missiles.
    $1.75
  10. Rapid Heavy Missile Launcher II - 10 units

    Rapid Heavy Missile Launcher II - 10 units

    Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.
    $1.95
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