Electronic Warfare
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Gravimetric ECM II (jammer) - 20 units
Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems such as those found on Caldari, Guristas and Mordu's Legion ships.$1.95 -
Heavy Faint Epsilon Scoped Warp Scrambler
Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.$1.95 -
Heavy Initiated Compact Warp Scrambler
Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.$2.95 -
Heavy J5b Enduring Warp Scrambler
Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.$1.95 -
Heavy Stasis Grappler II - 20 units
Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down. This slowing effect is strongest at very close ranges, and diminishes as range increases. Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.$2.95 -
Heavy Warp Disruptor I
Disrupts the target ship's navigation computer which prevents it from warping.$1.75 -
Heavy Warp Disruptor II
Disrupts the target ship's navigation computer which prevents it from warping.$2.95 -
Heavy Warp Scrambler I
Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.$1.75 -
Heavy Warp Scrambler II
Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.$3.95 -
Ladar ECM II (jammer) - 20 units
Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems such as those found on Minmatar and Angel Cartel ships.$1.95