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Heavy Stasis Grappler II
20 units

Product discription

Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
This slowing effect is strongest at very close ranges, and diminishes as range increases.
Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.

Availability: In stock

$2.95

Availability: In stock

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Heavy Stasis Grappler II - 20 units

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Details

Heavy Stasis Grappler II - 20 units

attributes:
Volume: 50 m3
Activation Cost: 5 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 40 HP
Maximum Velocity Bonus: -85 %
Optimal Range: 1000 m
Heat Damage: 5 HP
Required Thermodynamics Level: Level 1
Overload optimal range bonus: 300 %
Activation time / duration: 2.00 s
Tech Level: Level 2
Meta Level: Level 5
Effectiveness Falloff: 10,00 km
Can be fitted to:
Capital Industrial Ship
Carriers
Dreadnought
Force Auxiliary
Marauder
Supercarrier
Titans

fitting:
CPU Usage: 30 tf
Powergrid Usage: 220 MW
Requires a medium power slot.