Armor & Hull
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Sentient Damage Control
Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage. Grants a bonus to resistance for shield, armor and hull. Only one Damage Control can be fit at a given time.$8.95 -
Shadow Serpentis Damage Control
Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage. Grants a bonus to resistance for shield, armor and hull. Only one Damage Control can be fit at a given time.$6.95 -
Shadow Serpentis Large Armor Repairer
This module uses nano-assemblers to repair damage done to the armor of the ship.$1.25 -
Shadow Serpentis Medium Armor Repairer
This module uses nano-assemblers to repair damage done to the armor of the ship.$1.25 -
Shadow Serpentis Multispectrum Energized Membrane
An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.$0.95 -
Sisters Capital Emergency Hull Energizer (damage control)
Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use. Note: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.$7.75 -
Small Ancillary Armor Repairer - 100 units
This module uses nano-assemblers to repair damage done to the armor of the ship.$0.95 -
Small Armor Repairer II - 100 units
This module uses nano-assemblers to repair damage done to the armor of the ship.$1.95 -
Small Remote Armor Repairer II - 25 units
This module uses nano-assemblers to repair damage done to the armor of the Target ship.$1.95 -
Syndicate 1600mm Steel Plates (armor plate)
Increases the maximum strength of the Armor. Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.$2.95