Details
Capital Ancillary Remote Armor Repairer
attributes:
Capacity: 1,28 m3
Volume: 4.000 m3 (1.000 m3 Packaged)
Reload Time: 60.00 s
Activation Cost: 1.770 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 40 HP
Optimal Range: 15,00 km
Charges Per Cycle: 16
Heat Damage: 2 HP
Required Thermodynamics Level: Level 1
Overload duration bonus: -15 %
Activation time / duration: 12.00 s
Armor Hitpoints Repaired: 530 HP
Used with (Charge Group): Nanite Repair Paste
Boosted repair multiplier: 3 x
Tech Level: Level 1
Effectiveness Falloff: 4000 m
fitting:
CPU usage: 40 tf
Powergrid Usage: 150.000 MW
Requires a low power slot.
attributes:
Capacity: 1,28 m3
Volume: 4.000 m3 (1.000 m3 Packaged)
Reload Time: 60.00 s
Activation Cost: 1.770 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 40 HP
Optimal Range: 15,00 km
Charges Per Cycle: 16
Heat Damage: 2 HP
Required Thermodynamics Level: Level 1
Overload duration bonus: -15 %
Activation time / duration: 12.00 s
Armor Hitpoints Repaired: 530 HP
Used with (Charge Group): Nanite Repair Paste
Boosted repair multiplier: 3 x
Tech Level: Level 1
Effectiveness Falloff: 4000 m
fitting:
CPU usage: 40 tf
Powergrid Usage: 150.000 MW
Requires a low power slot.