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Capital Ancillary Remote Armor Repairer

Product discription

This module uses nano-assemblers to repair damage done to the armor of the Target ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.

Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships.

Availability: In stock

$1.65

Availability: In stock

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Capital Ancillary Remote Armor Repairer

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Details

Capital Ancillary Remote Armor Repairer

attributes:
Capacity: 1,28 m3
Volume: 4.000 m3 (1.000 m3 Packaged)
Reload Time: 60.00 s
Activation Cost: 1.770 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 40 HP
Optimal Range: 15,00 km
Charges Per Cycle: 16
Heat Damage: 2 HP
Required Thermodynamics Level: Level 1
Overload duration bonus: -15 %
Activation time / duration: 12.00 s
Armor Hitpoints Repaired: 530 HP
Used with (Charge Group): Nanite Repair Paste
Boosted repair multiplier: 3 x
Tech Level: Level 1
Effectiveness Falloff: 4000 m

fitting:
CPU usage: 40 tf
Powergrid Usage: 150.000 MW
Requires a low power slot.