Armor & Hull
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Large Remote Armor Repairer II - 25 units
This module uses nano-assemblers to repair damage done to the armor of the Target ship.$1.95 -
Limited Expanded 'Archiver' Cargo
Increases cargo hold capacity at the expense of maximum velocity and hull strength.$0.95 -
Medium Ancillary Armor Repairer - 50 units
This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold. Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.$1.65 -
Medium Armor Repairer II - 30 units
This module uses nano-assemblers to repair damage done to the armor of the ship.$1.65 -
Medium Remote Armor Repairer II - 25 units
This module uses nano-assemblers to repair damage done to the armor of the Target ship.$1.95 -
Nanofiber Internal Structure II - 100 units
Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.$0.85 -
ORE Expanded Cargohold
Increases cargo hold capacity at the expense of maximum velocity and hull strength.$7.95 -
ORE Reinforced Bulkheads
Increases structural hit points while reducing agility and cargo capacity.$5.95 -
Perun Heavy Mutadaptive Remote Armor Repairer - 5 units
Triglavian remote armor repair equipment use mutadaptive technology to restore lost material with escalating effect over time. This is achieved using specialized armor repair mutaplasmids as nanite feedstock for the remote repair projectors. As the armor repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.$1.25 -
Reinforced Bulkheads II - 20 units
Increases structural hit points while reducing agility and cargo capacity.$0.95