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Medium Ancillary Armor Repairer
50 units

Product discription

This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.

Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.

Availability: In stock

$1.65

Availability: In stock

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Medium Ancillary Armor Repairer - 50 units

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Details

Medium Ancillary Armor Repairer - 50 units

attributes:
Capacity: 0,32 m3
Volume: 10 m3
Reload Time: 60.00 s
Activation Cost: 160 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 40 HP
Charges Per Cycle: 4
Heat Damage: 5,30 HP
Required Thermodynamics Level: Level 1
Overload duration bonus: -15 %
Activation time / duration: 12.00 s
Overload Repair Bonus: 10 %
Armor Hitpoints Repaired: 207 HP
Used with (Charge Group): Nanite Repair Paste
Boosted repair multiplier: 3 x
Tech Level: Level 1

fitting:
CPU Usage: 20 tf
Powergrid Usage: 120 MW
Requires a medium power slot.