Details
Medium Ancillary Armor Repairer - 50 units
attributes:
Capacity: 0,32 m3
Volume: 10 m3
Reload Time: 60.00 s
Activation Cost: 160 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 40 HP
Charges Per Cycle: 4
Heat Damage: 5,30 HP
Required Thermodynamics Level: Level 1
Overload duration bonus: -15 %
Activation time / duration: 12.00 s
Overload Repair Bonus: 10 %
Armor Hitpoints Repaired: 207 HP
Used with (Charge Group): Nanite Repair Paste
Boosted repair multiplier: 3 x
Tech Level: Level 1
fitting:
CPU Usage: 20 tf
Powergrid Usage: 120 MW
Requires a medium power slot.
attributes:
Capacity: 0,32 m3
Volume: 10 m3
Reload Time: 60.00 s
Activation Cost: 160 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 40 HP
Charges Per Cycle: 4
Heat Damage: 5,30 HP
Required Thermodynamics Level: Level 1
Overload duration bonus: -15 %
Activation time / duration: 12.00 s
Overload Repair Bonus: 10 %
Armor Hitpoints Repaired: 207 HP
Used with (Charge Group): Nanite Repair Paste
Boosted repair multiplier: 3 x
Tech Level: Level 1
fitting:
CPU Usage: 20 tf
Powergrid Usage: 120 MW
Requires a medium power slot.