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  1. Infiltrator II (medium attack drone) - 200 units

    Infiltrator II (medium attack drone) - 200 units

    Medium Scout Drone
    $5.95
  2. Infiltrator I (medium attack drone) - 1,000 units

    Infiltrator I (medium attack drone) - 1,000 units

    Medium Scout Drone
    $2.95
  3. Inferno XL Torpedo - 10,000 units

    Inferno XL Torpedo - 10,000 units

    XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries. Plasma suspended in an electromagnetic field gives this torpedo the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.
    $2.95
  4. Inferno XL Cruise Missile - 10,000 units

    Inferno XL Cruise Missile - 10,000 units

    XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships. Plasma suspended in an electromagnetic field gives this missile the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.
    $3.95
  5. Inferno Torpedo - 100,000 units

    Inferno Torpedo - 100,000 units

    An ultra-heavy plasma missile. While it is a slow projectile, its sheer damage potential is simply staggering.
    $1.95
  6. Inferno Rage XL Torpedo - 10,000 units

    Inferno Rage XL Torpedo - 10,000 units

    XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries. Plasma suspended in an electromagnetic field gives this torpedo the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc. This modified version of the Inferno Torpedo packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.
    $3.95
  7. Inferno Rage Torpedo - 50,000 units

    Inferno Rage Torpedo - 50,000 units

    An ultra-heavy plasma missile. While it is a slow projectile, its sheer damage potential is simply staggering. This modified version of the Inferno Torpedo packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.
    $2.95
  8. Inferno Precision XL Cruise Missile - 10,000 units

    Inferno Precision XL Cruise Missile - 10,000 units

    XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships. Plasma suspended in an electromagnetic field gives this missile the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc. A modified version of the Inferno cruise. Is great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.
    $3.25
  9. Inferno Precision Heavy Missile - 250,000 units

    Inferno Precision Heavy Missile - 250,000 units

    Originally designed as a 'finisher' - the killing blow to a crippled ship - the Inferno heavy missile has since gone through various technological upgrades. The latest version has a lighter payload than the original, but much improved guidance systems. A modified version of the Inferno heavy missile. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.
    $3.95
  10. Inferno Precision Cruise Missile - 100,000 units

    Inferno Precision Cruise Missile - 100,000 units

    An Amarr creation with powerful capabilities, the Inferno cruise missile was for a long time confined solely to the Amarr armed forces, but exports began some years ago and the missile is now found throughout the universe. A modified version of the Inferno cruise. Is great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.
    $2.65
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