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Standup Termite II (structure-based heavy fighter)
5 units

Product discription

The Termite is purpose designed for long range attack duties. This Standup variant of the Termite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

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Standup Termite II (structure-based heavy fighter) - 5 units

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Standup Termite II (structure-based heavy fighter) - 5 units

Type: Structure-based Heavy Fighter
Role: Long Range Attack
Description: The Termite is purpose designed for long range attack duties.
This Standup variant of the Termite is more powerful than the carrier-based
variants but does not benefit from capsuleer skills and may only be launched
from Upwell structures.
Railgun: This weapon-system does good damage at long ranges.
Micro Jump Drive: Jumping the fighter squadron over a significant distance.
While the MJD spools up, the fighters signature radius blooms significantly.
Bomb Launcher: Firing an unguided bomb that does area of effect damage.

attributes:
Fighter
Tech Level: Level 2
Volume: 4000.0
Mass: 2,000 kg
Inertia Modifier: 500 x
Maximum Velocity: 1,046 m/sec
Signature Radius: 120 m
Squadron Size: 6
Refueling Duration: 2.00 s
Orbit Range: 36.00 km
Shield
Shield Capacity: 6,048 HP
Shield recharge time: 1000.00 s
Shield EM Damage Resistance: 0 %
Shield Thermal Damage Resistance: 30 %
Shield Kinetic Damage Resistance: 15 %
Shield Explosive Damage Resistance: 0 %
Targeting
Scan Resolution: 450 mm
Maximum Targeting Range: 100.00 km
Maximum Locked Targets: 6
Gravimetric Sensor Strength: 12 points