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  1. MUNINN (Minmatar Heavy Assault Cruiser)

    MUNINN (Minmatar Heavy Assault Cruiser)

    Commissioned by the Republic Fleet to create a powerful assault vessel for the strengthening of the Matari tribes as well as a commercial platform for the Howitzers and other guns produced by the Fleet, Boundless Creation came up with the Muninn. Heavily armored, laden with turret hardpoints and sporting the latest in projectile optimization technology, this is the very definition of a gunboat.
    $3.95
  2. MYRMIDON (Gallente Battlecruiser)

    MYRMIDON (Gallente Battlecruiser)

    Worried that their hot-shot pilots would burn brightly in their eagerness to engage the enemy, the Federation Navy created a ship that encourages caution over foolhardiness. A hardier version of its counterpart, the Myrmidon is a ship designed to persist in battle. Its numerous medium and high slots allow it to slowly bulldoze its way through the opposition, while its massive drone space ensures that no enemy is left unscathed.
    $2.95
  3. NAGA (Caldari Battlecruiser)

    NAGA (Caldari Battlecruiser)

    The Naga was designed in YC 109 by Corporate Police Force as an anti-Guristas ship, sacrificing the usual robust Caldari Navy standards in favor of supporting battleship-class weaponry. It was rejected by Hyasyoda management for being overspecialized. The Naga design remained in the Hyasyoda archives, forgotten (save for a cameo in the Gallente holo-series CPF Blue). In YC 113 the Caldari Navy entertained contracts for a new tier of gunboat battlecruiser. Hyasyoda quickly submitted and won with the Naga, underbidding both Kaalakiota and Ishukone. The Naga is effective in any campaign where fast, mobile firepower is required.
    $2.95
  4. NAGLFAR (Minmatar Dreadnought)

    NAGLFAR (Minmatar Dreadnought)

    The Naglfar is based on a Matari design believed to date back to the earliest annals of antiquity. While the exact evolution of memes informing its figure is unclear, the same distinctive vertical monolith form has shown up time and time again in the wind-scattered remnants of Matari legend. Boasting an impressive versatility in firepower options, the Naglfar is capable of holding its own against opponents of all sizes and shapes. While its defenses don't go to extremes as herculean as those of its counterparts, the uniformity of resilience - coupled with the sheer amount of devastation it can dish out - make this beast an invaluable addition to any fleet.
    $89.95
  5. Naglfar Fleet Issue (Minmatar Dreadnought)

    Naglfar Fleet Issue (Minmatar Dreadnought)

    Versatility in fleet ship designs has long been a watchword of Minmatar naval doctrine, and the Naglfar Fleet Issue continues that tradition by building on the strengths of the laready highly-adaptable base Naglfar-class. Across the board upgrades to defenses, improved repair systems, and enhanced projectile weapon systems significantly improve the performance and capabilities of the Republic Fleet's new variant of a revered capital ship design. Improvements to utility and energy systems round out a package that transforms an already formidable fleet and siege action platform into a vessel that any foe would rather avoid. "Jarvika the Fang was a raider by nature but did not stint when arming a full war host against his mightiest foes." – Warlords of the Tronhadar (Caravanserai Press, 2nd Ed. YC119)
    $275.00
  6. NAVITAS (Gallente Frigate) - 10 units

    NAVITAS (Gallente Frigate) - 10 units

    In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Gallente Federation, this led to the redesign and redeployment of the Navitas. The Navitas had been a solid mining vessel that had seen wide use by independent excavators, along with being one of the best ships available for budding traders and even for much-maligned scavengers. After its redesign, its long-range scanners and sturdy outer shell gave way entirely for remote repairing capabilities, moving the Navitas away from the calming buzz of mining lasers and into the roar of battle.
    $1.75
  7. NEMESIS (Gallente Covert Ops Ship) - 3 units

    NEMESIS (Gallente Covert Ops Ship) - 3 units

    Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
    $1.95
  8. NEREUS (Gallente Industrial Ship) - 5 units

    NEREUS (Gallente Industrial Ship) - 5 units

    Originally set to sail under the guise of "Iteron", this new iteration of an old stalwart is fast and reliable. It is equally popular among civilians and militaries due to its low price and ability to be fitted in myriad different ways. Despite its speed and resilience, however, it may need to be guarded while in particularly unfriendly territories, which is why it has also been outfitted with a drone bay for extra protection.
    $0.50
  9. Nergal (Triglavian Assault Frigate)

    Nergal (Triglavian Assault Frigate)

    Adapting the Collective's Damavik-class frigate design, the Nergal's basic premise is to turn the Triglavian light hull into an assault frigate that builds on the powerful capabilities of the core ship frame. The Nergal has been modified using a variety of designs but draws principally from the popular Enyo-class assault frigate, using the Triglavian energy systems and the light entropic disintegrator capacity create a fearsome attack ship. As an assault frigate, the Nergal has improved microwarpdrive signature radius damping and can use an assault damage control for enhanced defense. This compact brawler also benefits from increased entropic disintegrator range and damage, while its Triglavian core systems give it advantages in the use of energy neutralizer and pulse weapons, as well as remote armor repairers.
    $7.95
  10. NESTOR

    NESTOR

    This was one of the first vessels the Sisters of EVE made available to capsuleers. It had been under development by the Sanctuary corporation, whose interest in exploration includes not only search & rescue operations but also a constant inquiry into the nature of the EVE Gate. Thanks to the Sisters' efforts and the Sanctuary's particular expertise, the Nestor is an agile, tenacious ship that aptly adheres to the mantra of both rescuers and explorers: Stay safe, stay hidden, and use every tool at your disposal. It is particularly adept at venturing into dangerous territories, not merely in recovering whatever may be of interest but also in being able to safely bring it back. Its engines have alternate power sources that come into play should any of its cargo - for which it has plenty of room - cause serious interference with internal systems. Its weaponry runs best on renewable sources, an ideal for a ship that doesn't know how long it'll be in deep space. Its carapace is extremely well armored for a ship this agile, and covered in sensors capable of letting its crew track a myriad of different organic signatures. The crew itself is safely protected from any number of transmittable ailments from rescues and other unexpected passengers, thanks to special quarantine bays that are conveniently located near jettisonable openings.
    $35.95
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