Ships
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PORPOISE (Industrial Command Ship)
When new lower-mass wormhole connections began appearing across Anoikis in late YC116, ORE tasked the engineers at its advanced Outer Ring Development labs with creating a mining foreman vessel capable of passing through these gateways and exploiting the unspoiled riches available within. Creating such a compact ship while preserving much of the utility of the larger Orca and Rorqual designs proved a significant challenge, but the end result was a ship that had great potential for capsuleer mining operations in all areas of space. The Porpoise is a smaller, more mobile and more affordable mining foreman platform that is perfect for supporting mining operations in dangerous space. It is capable of providing support to its allies through mining foreman bursts, remote shield boosters and survey scanners. The Porpoise also enjoys strong bonuses to mining drones, allowing it to pull in its own share of the ore in any mining operation.$2.35 -
PONTIFEX (Amarr Command Destroyer)
Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.$1.75 -
Pioneer Consortium Issue (ORE Navy Mining Destroyer)
The Consortium Issue variant of the Pioneer was developed for use in ORE’s Upwell Consortium projects. It is a stronger vessel than the base hull from which it was adapted, for the tougher scenarios Upwell’s nullsec work tends to invite. This version of the Pioneer was designed in partnership with other Upwell member corporations. Inside top-secret research sites housed in unlisted locations, top designers from multiple corporations came together to help iterate on ORE’s original design. Its combination of expanded shield defense, an expanded drone bay, and superior salvage capabilities have turned the already extremely capable Pioneer into a relentless powerhouse of industry.$2.35 -
Pioneer (ORE Mining Destroyer) - 5 units
Towards the end of YC127, new frontiers of opportunity opened up for the miners of New Eden. To help them rise to meet these opportunities, ORE’s design division began work on a reliable and effective ship that could outperform the Venture without the demands of other, more advanced, vessels. The result was the Pioneer, a ship designed to extend the reach of the nascent miner as they build towards ever greater success.$1.45 -
PILGRIM (Amarr Recon Ship)
Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.$3.95 -
PHOENIX (Caldari Dreadnought)
In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there. While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force.$125.95 -
PHOBOS (Gallente Heavy Interdictor)
Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.$6.75 -
PHANTASM
As with other Sansha ships, not much is known about the origin of this design. Its form -- while harshly alien in shape -- bears the mark of extremely advanced physics research, lines and corners coalescing to form a shape whose resilience and structural integrity are hard to match. Coupled with advanced hardpoint technology and an extremely efficient powercore, the Phantasm's legendary status is well-deserved.$7.95 -
PANTHER (Minmatar Black Ops)
Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.$26.95 -
PALADIN (Amarr Marauder)
Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.$29.95













