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  1. STILETTO (Minmatar Interceptor) - 3 units

    STILETTO (Minmatar Interceptor) - 3 units

    Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
    $1.95
  2. STABBER FLEET ISSUE

    STABBER FLEET ISSUE

    Responding to voices stating that the Stabber needed an upgrade to be viable as a fleet vessel of military standards, the Republic Fleet commissioned the creation of the Fleet Issue Stabber; a slower, hardier version of the original that packs quite a bit more firepower. Being as new as it is on the battlefield, the Fleet Issue Stabber hasn't seen many large engagements yet, but its engineers as well as Fleet command are very optimistic about its performance.
    $1.75
  3. STABBER (Minmatar Cruiser) - 5 units

    STABBER (Minmatar Cruiser) - 5 units

    The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.
    $1.95
  4. Squall (Upwell Hauler)

    Squall (Upwell Hauler)

    The Squall-class hauler was first commissioned from ORE by Upwell to aid in their nullsec colonization efforts. Building on ORE's recent advances in compression technology and their experience with large specialized cargoholds, the Squall has been outfitted with a Infrastructure Hold capable of storing many items produced by Upwell, such as structures, service modules, sovereignty infrastructure, planetary infrastructure, and deployables. Additionally, the hold also contains several sealed subchambers, allowing it to safely transport and maintain suitable environments for almost any kind of Reagent, Organism or Entity. With Upwell shipping lanes facing new increasing threats from the emergence of The Deathless Circle and rising pirate activity in YC125, Mordu's Legion was brought onboard as a co-designer, outfitting the Squall with an array of missile defenses. Despite being a Hauler, the Squall is capable of deterring most small pirate raiding and scouting fleets without an escort.
    $0.95
  5. SLEIPNIR (Minmatar Command Ship)

    SLEIPNIR (Minmatar Command Ship)

    Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.
    $8.75
  6. SLASHER (Minmatar Frigate) - 10 units

    SLASHER (Minmatar Frigate) - 10 units

    The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers.
    $1.75
  7. Skybreaker (EDENCOM Frigate)

    Skybreaker (EDENCOM Frigate)

    The Skybreaker-class frigate was commissioned from Upwell by the New Eden Common Defense Initiative while the organization was still a counter-Triglavian strategy group headed by Provost Marshal Kasiha Valkanir. When EDENCOM was officially announced as the new central command for the defense of New Eden in YC122, the research and development of a line of ships capable of bearing radical new weaponry was widely rumored following Triglavian raids on Upwell development facilities. The Upwell Consortium had been working on adapting Arcing Vorton Projector weaponry to a ship-based form since the success of the technology as an anti-fleet weapon on Keepstar Citadels. The first Triglavian invasions in mid-YC121 spurred that effort on even before EDENCOM underwrote the project, providing access to scientists and engineers from the secret weapons programs of the four core empires, and even the SoCT. The Skybreaker-class is intended to operate in groups as an escort and counter-attack frigate. With strong shielding and high-output Arcing Vorton Projectors, this swift little ship is a disruptive counter-force in any engagement.
    $2.95
  8. SKIFF (exhumer)

    SKIFF (exhumer)

    The exhumer is the second generation of mining vessels created by ORE. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Skiff's being durability. With that in mind, the designers could only make space to fit one mining or ice harvesting module. To mitigate the effect this would have on its mining output, they came up with a unique loading system that allows this one module to work at triple efficiency. Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.
    $4.75
  9. SIN (Gallente Black Ops)

    SIN (Gallente Black Ops)

    Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
    $29.95
  10. SIGIL (Amarr Industrial Ship) - 5 units

    SIGIL (Amarr Industrial Ship) - 5 units

    The Sigil is a recent ship from Viziam based on an old slave transport design.
    $0.50
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