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Armor Rigs

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  1. Large Auxiliary Nano Pump I (ship rig) - 5 units

    Large Auxiliary Nano Pump I (ship rig) - 5 units

    This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $1.75
  2. Large Auxiliary Nano Pump II (ship rig)

    Large Auxiliary Nano Pump II (ship rig)

    This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $4.95
  3. Large EM Armor Reinforcer I (ship rig) - 3 units

    Large EM Armor Reinforcer I (ship rig) - 3 units

    This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $1.95
  4. Large EM Armor Reinforcer II (ship rig)

    Large EM Armor Reinforcer II (ship rig)

    This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $4.75
  5. Large Explosive Armor Reinforcer I (ship rig) - 5 units

    Large Explosive Armor Reinforcer I (ship rig) - 5 units

    This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $1.75
  6. Large Explosive Armor Reinforcer II (ship rig)

    Large Explosive Armor Reinforcer II (ship rig)

    This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $4.75
  7. Large Kinetic Armor Reinforcer I (ship rig) - 5 units

    Large Kinetic Armor Reinforcer I (ship rig) - 5 units

    This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $1.75
  8. Large Kinetic Armor Reinforcer II (ship rig)

    Large Kinetic Armor Reinforcer II (ship rig)

    This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $4.75
  9. Large Nanobot Accelerator I (ship rig) - 5 units

    Large Nanobot Accelerator I (ship rig) - 5 units

    This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $1.75
  10. Large Nanobot Accelerator II (ship rig)

    Large Nanobot Accelerator II (ship rig)

    This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $4.95
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