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  1. SMALL POLYCARBON ENGINE HOUSING II

    SMALL POLYCARBON ENGINE HOUSING II

    This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $0.50
  2. SMALL CAPACITOR CONTROL CIRCUIT II

    SMALL CAPACITOR CONTROL CIRCUIT II

    This ship modification is designed to increase a ship's capacitor recharge rate.
    $0.50
  3. SMALL AUXILIARY NANO PUMP II

    SMALL AUXILIARY NANO PUMP II

    This ship modification is designed to increase a ship's armor repairer repair amount at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $0.50
  4. SMALL ANTI-THERMAL SCREEN REINFORCER II

    SMALL ANTI-THERMAL SCREEN REINFORCER II

    SMALL ANTI-THERMAL SCREEN REINFORCER II (shield rig)
    $0.50
  5. SMALL ANTI-KINETIC SCREEN REINFORCER II

    SMALL ANTI-KINETIC SCREEN REINFORCER II

    This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $0.50
  6. SMALL ANTI-EM SCREEN REINFORCER II

    SMALL ANTI-EM SCREEN REINFORCER II

    This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $0.50
  7. SMALL ANCILLARY CURRENT ROUTER II

    SMALL ANCILLARY CURRENT ROUTER II

    This ship modification is designed to increase a ship's powergrid capacity.
    $0.50
  8. Skill Extractor (pilot's service)

    Skill Extractor (pilot's service)

    Using a Skill Extractor subtracts 500.000 Skill Points from your character.
    $4.95
  9. Raging Gamma Filament - 10 units

    Raging Gamma Filament - 10 units

    This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
    $3.95
  10. Raging Firestorm Filament - 100 units

    Raging Firestorm Filament - 100 units

    This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
    $1.95
10 items
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