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  1. Large Remote Repair Augmentor II (ship rig)

    Large Remote Repair Augmentor II (ship rig)

    This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $4.95
  2. LARGE SEMICONDUCTOR MEMORY CELL II

    LARGE SEMICONDUCTOR MEMORY CELL II

    This ship modification is designed to increase a ship's capacitor capacity.
    $2.75
  3. Large Skill Injector (pilot's service)

    Large Skill Injector (pilot's service)

    Gives unallocated skill points when activated
    $10.95
  4. Large Thermal Armor Reinforcer I (ship rig) - 3 units

    Large Thermal Armor Reinforcer I (ship rig) - 3 units

    This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $1.75
  5. Large Thermal Armor Reinforcer II (ship rig)

    Large Thermal Armor Reinforcer II (ship rig)

    This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $4.75
  6. Large Transverse Bulkhead I (ship rig) - 3 units

    Large Transverse Bulkhead I (ship rig) - 3 units

    This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $1.75
  7. Large Transverse Bulkhead II (ship rig)

    Large Transverse Bulkhead II (ship rig)

    This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $2.75
  8. Large Trimark Armor Pump I (ship rig) - 5 units

    Large Trimark Armor Pump I (ship rig) - 5 units

    This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $1.75
  9. Large Trimark Armor Pump II (ship rig)

    Large Trimark Armor Pump II (ship rig)

    This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.
    $4.95
  10. LARGE WARHEAD CALEFACTION CATALYST II

    LARGE WARHEAD CALEFACTION CATALYST II

    This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $1.37
10 items
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