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  1. Cartesian Temporal Coordinator - (ancient salvaged material) - 5,000 units

    Cartesian Temporal Coordinator - (ancient salvaged material) - 5,000 units

    At first glance this coordinator appears to be a common enough piece of equipment, albeit an odd one to be found inside a drone. Designed to plot various points in time across a potentially infinite period, these devices are often used for scientific calculations. For some unknown reason, this particular coordinator is configured to synchronize its processing speed in time with the distance travelled between two points. What purpose this serves remains a mystery, but the object's basic functionality can be reconfigured. With the addition of a few other components, it would allow electronics systems to more easily withstand the interference from subspace distortion.
    $3.95
  2. Central System Controller - (ancient salvaged material) - 1,000 units

    Central System Controller - (ancient salvaged material) - 1,000 units

    Still fully intact and operational, this device stands as a testament to the ancient Sleeper's impressive scientific achievements. Although thousands of years old, the technology inside it is not only comparable to modern electronic designs, but in some cases even exceeds it. Central system controllers lie at the heart of a starship's electronics systems. They are responsible for coordinating the flow of information between various analyzers and control nodes, monitoring subsystems, and ensuring they receive the appropriate supply of electrical power. Tackling such complex tasks simultaneously (and with near-zero latency) demands immense processing power and faultless, error-free programming. Traditionally, a CSC would comprise a significant portion of the cost in a starship's electronics systems, but the fullerene-based Sleeper designs have provided breakthroughs in the efficiency of circuitry and presented new and improved methods for increasing computational accuracy. The end result is a drastically reduced cost for top-of-the-line performance.
    $2.95
  3. Defensive Control Node - (ancient salvaged material) - 1,000 units

    Defensive Control Node - (ancient salvaged material) - 1,000 units

    A rudimentary analysis of this device reveals an amazingly broad potential for the manipulation of nanomachines, allowing the user to reprogram them for numerous roles. The Sleeper defensive systems were so modular that, even though this particular node was designed to coordinate armor-repairing nanoassemblers, it could just as easily be reconfigured for shield defense.noassemblers, it could just as easily be reconfigured for shield defense.
    $1.95
  4. Electromechanical Hull Sheeting - (ancient salvaged material) - 50,000 units

    Electromechanical Hull Sheeting - (ancient salvaged material) - 50,000 units

    These ultra-thin nanoplastic sheets are resilient enough to survive the explosion of the Sleeper drones that carry them. The molecular-level circuitry inside them can be encased in layers of protective fullerene alloys that are billions of times their size, allowing electronics systems to be safely embedded just beneath the armor surface.
    $2.95
  5. Emergent Combat Analyzer - (ancient salvaged material) - 2,500 units

    Emergent Combat Analyzer - (ancient salvaged material) - 2,500 units

    This combat analyzer appears to use the same fundamental programming as standard Empire-issue technology, although it operates at a much higher level of efficiency. These devices are typically employed in fleets where they provide predictive analyses of complex battle scenarios and supplement other combat electronics that handle smaller elements. Combat analyzers are best employed in tasks such as calculating a fleet's success rate, running comparative analyses between fleets and other similarly abstract problem-solving tasks requiring higher levels of heuristic programming. Even though the equipment has been badly damaged, the core functionality remains intact. With a skilled programmer and a talented mechanic, it could be re-integrated into a starship.
    $2.95
  6. Emergent Combat Intelligence - (ancient salvaged material) - 1,000 units

    Emergent Combat Intelligence - (ancient salvaged material) - 1,000 units

    Although emergent systems are not fully-fledged Artificial Intelligences, they are often so advanced that they can border on sentience. The means by which they are created is also a common source for claims that they are in fact, full-blown AIs. Emergent system development is said to have been an early focal point in Jovian software design, where they hoped to create an atmosphere in which an advanced system could self-assemble its own consciousness and thus “emerge” as a sentient being. What became of these projects remains unknown, although the Jovians appear to have abandoned these pursuits many millennia ago in favor of something more tangible and containable. Designed from the ground up to perform complex, real-time combat calculations such as weapon tracking and heat optimization, this device shows the signatures of an emergent intelligence. Despite this, various hard limitations have been encoded into the device at the most fundamental level, greatly limiting its potential to evolve any further. Even in its current state though, it represents some of the most advanced combat electronics ever built. Although nothing about the software is in itself revolutionary, it is able to tackle highly complex tasks with a frightening level of speed and efficiency.
    $2.75
  7. Fused Nanomechanical Engines - (ancient salvaged material) - 5,000 units

    Fused Nanomechanical Engines - (ancient salvaged material) - 5,000 units

    The beating heart of the Sleeper's automated drones, these tiny engines count in the billions. When fully intact, they deliver levels of power efficiency unrivaled by current technology. Unfortunately, whenever a Sleeper drone goes down, these engines are the first to go with them, making it difficult to emulate their functionality without the addition of other components.
    $2.95
  8. Heuristic Selfassemblers - (ancient salvaged material) - 500 units

    Heuristic Selfassemblers - (ancient salvaged material) - 500 units

    These advanced nanoassemblers appear to be able to change their molecular structure on the fly, adapting to incoming damage. Without any understanding of how to properly operate them however, they only offer their default formations. Even in such a state, they add a significant amount of resilience to armor plating.
    $3.95
  9. Jump Drive Control Nexus - (ancient salvaged material) - 1,000 units

    Jump Drive Control Nexus - (ancient salvaged material) - 1,000 units

    Barely salvageable from the wreck of a Sleeper drone, this device could have been something much more impressive when it was fully functional. In its current state it is almost unrecognizable, having been scratched, burned and even chemically melted. It looks like it was housed next to the drone's power core, which would explain the extreme heat damage it suffered when the drone exploded. Stranger yet, it almost seems as if it was lined with some kind of triggered-release corrosive. The self-destruct mechanism – if that's even what it was – only caused so much damage, and the acid didn't burn cleanly through the center of the drive. Even as a shadow of its former self, it can be combined with other components to form a fully functional warp drive. Being capable of this, even in such a bad state, strongly suggests that the device was capable of other types of more advanced interstellar travel. Why a Sleeper drone was equipped with this level of technology remains a mystery.
    $2.95
  10. Melted Nanoribbons - (ancient salvaged material) - 500 units

    Melted Nanoribbons - (ancient salvaged material) - 500 units

    Most of these tiny circuits have fused together from the heat and force of the Sleeper drone's explosion. The detonation of the drone's power core must have been immense to have had such an effect on these resilient nanostructures.
    $2.45
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