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Marshal (CONCORD Battleship)

Product discription

The venerable Marshal series of battleships have made up the backbone of CONCORD's fleets for a century, in various marks and iterations of a design originally built around the subframe and keel of the Amarr Empire's Apocalypse-class battleship. The appearance of a response force led by Marshal-class battleships invariably ends in the destruction of criminals and terrorists daring to try their luck in high-security space.

Over the course of the Drifter Crisis, the Directive Enforcement Department assessed that the aged design, improved only incrementally over the decades, could no longer meet the challenges facing CONCORD. The Marshal was therefore included in CONCORD Aerospace's "Force Majeure Program" to develop enhanced and totally overhauled versions of its core inventory of police action and combat vessels.

While CONCORD Aerospace successfully upgraded the Marshal and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Marshal, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.

Availability: In stock

$169.95

Availability: In stock

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Marshal (CONCORD Battleship)

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Details

Marshal (CONCORD Battleship)

Black Ops bonuses (per skill level):
125% bonus to ship max velocity when using Cloaking Devices
10% bonus to Warp Scrambler and Warp Disruptor optimal range
20% bonus to Stasis Webifier optimal range
10% bonus to warp speed and acceleration

Gallente battleship bonuses (per skill level):
5% bonus to Large Hybrid Turret damage
7.5% bonus to Large Hybrid Turret tracking speed

Minmatar battleship bonuses (per skill level):
5% bonus to Large Projectile Turret rate of fire
10% bonus to Large Projectile Turret falloff

Caldari battleship bonuses (per skill level):
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire
10% bonus to Cruise Missile and Torpedo flight time

Amarr battleship bonuses (per skill level):
5% bonus to Large Energy Turret damage
10% bonus to Large Energy Turret optimal range

Role bonuses (per skill level):
· Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
· No targeting delay after Cloaking Device deactivation
· Cloak reactivation delay reduced to 5 seconds
75% reduction to effective distance traveled for jump fatigue
10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship
· Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling