Details
'Holy Destiny' Electromagnetic Lance (Amarr Superweapon)
superweapon attributes:
Volume: 8.000 m3 (2.000 m3 Packaged)
Activation Cost: 35.000 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 99.999 HP
Maximum Velocity Bonus: -100 %
Signature Radius: 5000 m
Banned in Empire Space: True
Optimal Range: 200,00 km
Activation time / duration: 300.00 s
Consumption Type: Helium Isotopes
Consumption Quantity: 50.000 units
Warm-up Neutralization Radius: 10,00 km
Warm-up Neutralization Amount: 35.000 GJ
Warm-up Neutralization Signature Radius: 20,00 km
Warm-up Duration: 15.00 s
Beam Radius: 2500 m
Beam Duration: 15.00 s
Beam Damage Cycle: 1.00 s
Disallow Docking: True
Jumping and Cloaking restriction duration: 300.00 s
Immobility Duration: 30.00 s
Tech Level: Level 1
Cannot Auto Repeat: True
Can be fitted to: Avatar, Molok
EM damage: 50.000 HP
Thermal damage: None
Kinetic damage: None
Explosive damage: None
fitting:
CPU Usage: 100 tf
Powergrid Usage: 100.000 MW
Requires a hgh power slot.
superweapon attributes:
Volume: 8.000 m3 (2.000 m3 Packaged)
Activation Cost: 35.000 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 99.999 HP
Maximum Velocity Bonus: -100 %
Signature Radius: 5000 m
Banned in Empire Space: True
Optimal Range: 200,00 km
Activation time / duration: 300.00 s
Consumption Type: Helium Isotopes
Consumption Quantity: 50.000 units
Warm-up Neutralization Radius: 10,00 km
Warm-up Neutralization Amount: 35.000 GJ
Warm-up Neutralization Signature Radius: 20,00 km
Warm-up Duration: 15.00 s
Beam Radius: 2500 m
Beam Duration: 15.00 s
Beam Damage Cycle: 1.00 s
Disallow Docking: True
Jumping and Cloaking restriction duration: 300.00 s
Immobility Duration: 30.00 s
Tech Level: Level 1
Cannot Auto Repeat: True
Can be fitted to: Avatar, Molok
EM damage: 50.000 HP
Thermal damage: None
Kinetic damage: None
Explosive damage: None
fitting:
CPU Usage: 100 tf
Powergrid Usage: 100.000 MW
Requires a hgh power slot.