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'Geiravor' Explosive Lance (Minmatar Superweapon)

Product discription

The Republic Security Services were so concerned by reports of major advances in directed and focused capital energy weapons development in the other empires that they recommended a covert acquisition program to Sanmatar Maleatu Shakor. In contrast to this aggressive approach, the Sanmatar tasked the Republic Justice Department to use its considerable contacts with the Gallente Federation to overcome the hesitancy created by past tensions and border encounters between the two empires. As a result of this open policy, President Jacus Roden directed the Federation Navy to share its ‘Lance’ technology with the Republic Fleet and the ‘Geiravor’ Explosive Lance variant was quickly developed.

Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds, unable to activate your jump drive or cloaking device for 300 seconds, and prevented from docking until the module cycle completes.

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$11.95

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'Geiravor' Explosive Lance (Minmatar Superweapon)

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Details

'Geiravor' Explosive Lance (Minmatar Superweapon)

superweapon attributes:

Volume: 8.000 m3 (2.000 m3 Packaged)
Activation Cost: 31.000 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 99.999 HP
Maximum Velocity Bonus: -100 %
Signature Radius: 5000 m
Banned in Empire Space: True
Optimal Range: 200,00 km
Activation time / duration: 300.00 s
Consumption Type: Hydrogen Isotopes
Consumption Quantity: 50.000 units
Warm-up Neutralization Radius: 10,00 km
Warm-up Neutralization Amount: 31.000 GJ
Warm-up Neutralization Signature Radius: 20,00 km
Warm-up Duration: 15.00 s
Beam Radius: 2500 m
Beam Duration: 15.00 s
Beam Damage Cycle: 1.00 s
Disallow Docking: True
Jumping and Cloaking restriction duration: 300.00 s
Immobility Duration: 30.00 s
Tech Level: Level 1
Cannot Auto Repeat: True
Can be fitted to: Molok, Ragnarok, Vanquisher
EM damage: None
Thermal damage: None
Kinetic damage: None
Explosive damage: 50.000 HP