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Turrets & Bays

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  1. Quad 800mm Repeating Cannon II

    Quad 800mm Repeating Cannon II

    Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats. Note: May only be fitted to capital class ships. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.
    $6.95
  2. Quad Light Beam Laser II - 5 units

    Quad Light Beam Laser II - 5 units

    Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate. Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.
    $0.95
  3. Quad Mega Pulse Laser I

    Quad Mega Pulse Laser I

    Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats. Note: May only be fitted to capital class ships. Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.
    $1.95
  4. Quad Mega Pulse Laser II

    Quad Mega Pulse Laser II

    Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats. Note: May only be fitted to capital class ships. Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.
    $6.75
  5. Rapid Heavy Missile Launcher II - 10 units

    Rapid Heavy Missile Launcher II - 10 units

    Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.
    $1.95
  6. Rapid Light Missile Launcher II - 50 units

    Rapid Light Missile Launcher II - 50 units

    Launcher for cruisers intended to counter fast frigates, can only be fitted with regular and advanced light missiles.
    $1.75
  7. Rapid Torpedo Launcher I

    Rapid Torpedo Launcher I

    Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.
    $2.75
  8. Rapid Torpedo Launcher II

    Rapid Torpedo Launcher II

    Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.
    $5.95
  9. Republic Fleet 1400mm Howitzer Artillery

    Republic Fleet 1400mm Howitzer Artillery

    The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.
    $4.95
  10. Republic Fleet 250mm Artillery

    Republic Fleet 250mm Artillery

    This artillery is one of the most powerful weapons that can be mounted on a frigate. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.
    $1.45
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