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  1. Dark Blood Focused Medium Beam Laser

    Dark Blood Focused Medium Beam Laser

    A high-energy, concentrated laser designed for medium range engagements. Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.
    $1.75
  2. Dark Blood Dual Heavy Pulse Laser - 3 units

    Dark Blood Dual Heavy Pulse Laser - 3 units

    This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.
    $4.75
  3. Dark Blood Dual Heavy Beam Laser - 3 units

    Dark Blood Dual Heavy Beam Laser - 3 units

    This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.
    $2.25
  4. Cruise Missile Launcher II - 20 units

    Cruise Missile Launcher II - 20 units

    A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.
    $2.95
  5. CONCORD XL Torpedo Launcher

    CONCORD XL Torpedo Launcher

    The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets. Note: May only be fitted to capital class ships.
    $8.95
  6. CONCORD XL Cruise Missile Launcher

    CONCORD XL Cruise Missile Launcher

    The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets. Note: May only be fitted to capital class ships.
    $5.95

    Out of stock

  7. CONCORD Quad 3500mm Siege Artillery

    CONCORD Quad 3500mm Siege Artillery

    One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets. Note: May only be fitted to capital class ships. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.
    $13.95
  8. CONCORD Ion Siege Blaster

    CONCORD Ion Siege Blaster

    One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets. Note: May only be fitted to capital class ships. Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.
    $4.75
  9. CONCORD Hexa 2500mm Repeating Cannon

    CONCORD Hexa 2500mm Repeating Cannon

    One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets. Note: May only be fitted to capital class ships. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.
    $7.95
  10. CONCORD Dual Giga Pulse Laser

    CONCORD Dual Giga Pulse Laser

    One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets. Note: May only be fitted to capital class ships. Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.
    $9.95
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