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  1. Domination 50000MN Microwarpdrive

    Domination 50000MN Microwarpdrive

    Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint. Penalty: Max capacitor reduced. Note: May only be fitted to capital class ships.
    $25.95

    Out of stock

  2. Domination 500MN Microwarpdrive

    Domination 500MN Microwarpdrive

    Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint. Penalty: Max capacitor reduced. Note: Battleship class module.
    $2.95
  3. Domination 50MN Microwarpdrive

    Domination 50MN Microwarpdrive

    Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint. Penalty: Max capacitor reduced. Note: Usually fit on Cruisers and Battlecruisers
    $2.95
  4. Domination 5MN Microwarpdrive

    Domination 5MN Microwarpdrive

    Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint. Penalty: Max capacitor reduced. Note: Usually fit on Frigates and Destroyers
    $0.95
  5. Domination Inertial Stabilizers

    Domination Inertial Stabilizers

    Improves ship handling and maneuverability. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $1.95
  6. Domination Overdrive Injector - 5 units

    Domination Overdrive Injector - 5 units

    This monster unit vastly increases engine power at the expense of cargo capacity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $1.95
  7. Experimental Hyperspatial Accelerator - 3 units

    Experimental Hyperspatial Accelerator - 3 units

    This unit increases warp speed and acceleration. No more than three Hyperspatial Accelerators can be fit to one ship.
    $1.25
  8. Experimental Jump Drive Economizer

    Experimental Jump Drive Economizer

    This unit decreases the isotope fuel requirements of starship jump drives. Can only be fitted to Jump Freighters and Rorquals. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $0.85
  9. Federation Navy 100MN Afterburner

    Federation Navy 100MN Afterburner

    Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. Note: Usually fit on Battleships.
    $1.95
  10. Federation Navy 10MN Afterburner

    Federation Navy 10MN Afterburner

    Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. Note: Usually fit on Cruisers and Battlecruisers.
    $0.95
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