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Faction Modules

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  1. Medium Cap Battery II - 20 units

    Medium Cap Battery II - 20 units

    Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.
    $0.95
  2. Medium Capacitor Booster II - 20 units

    Medium Capacitor Booster II - 20 units

    Provides a quick injection of power into the capacitor.
    $0.95
  3. Medium Compact Vorton Projector

    Medium Compact Vorton Projector

    Medium Vorton Projectors are designed to work with medium-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession. To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.
    $5.95
  4. Medium EMP Smartbomb II - 20 units

    Medium EMP Smartbomb II - 20 units

    Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.
    $1.95
  5. Medium Energy Neutralizer II - 20 units

    Medium Energy Neutralizer II - 20 units

    Neutralizes a portion of the energy in the target ship's capacitor.
    $1.95
  6. Medium Energy Nosferatu II - 10 units

    Medium Energy Nosferatu II - 10 units

    Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships. Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.
    $1.35
  7. Medium F-S9 Regolith Compact Shield Extender - 20 units

    Medium F-S9 Regolith Compact Shield Extender - 20 units

    Increases the maximum strength of the shield.
    $2.95
  8. Medium Graviton Smartbomb II - 10 units

    Medium Graviton Smartbomb II - 10 units

    Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.
    $1.95
  9. Medium Micro Jump Drive - 20 units

    Medium Micro Jump Drive - 20 units

    The Micro Jump Drive is a module that spools up, then jumps the ship forward 100km in the direction it is facing. Upon arrival, the ship maintains its direction and velocity. Warp scramblers can be used to disrupt the module. Spool up time is reduced by the skill Micro Jump Drive Operation. The Micro Jump Drive was developed by Duvolle Laboratories Advanced Manifold Theory Unit. The drive was conceived by the late Avagher Xarasier, the genius behind several ground-breaking innovations of that era.
    $0.95
  10. Medium Plasma Smartbomb II - 20 units

    Medium Plasma Smartbomb II - 20 units

    Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.
    $1.95
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