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Faction Modules

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  1. Bomb Launcher I - 25 units

    Bomb Launcher I - 25 units

    A missile launcher bay module facilitating bomb preparation, and deployment. Note: Bomb Launchers can only be equipped by Stealth Bombers and each bomber can only equip one bomb launcher. Your ship must be at the minimum velocity before you can activate this module.
    $2.95
  2. Bomb Launcher II - 25 units

    Bomb Launcher II - 25 units

    A missile launcher bay module facilitating bomb preparation, and deployment. Note: Bomb Launchers can only be equipped by Stealth Bombers and each bomber can only equip one bomb launcher. Your ship must be at the minimum velocity before you can activate this module.
    $2.95
  3. Bosonic Field Generator (Non-Racial Superweapon)

    Bosonic Field Generator (Non-Racial Superweapon)

    The Society of Conscious Thought has long been at the forefront of making new technologies available to capsuleers but their decision to release certain types of spacetime weaponry on the open market represents a significant escalation in the level of power that the Society is willing to place in the hands of independent pilots. The Bosonic Field Generator provides a means to massively distort localized spacetime at short ranges, placing enormous stresses on any object in the affected area. In practical terms, the device is a weapon that can literally tear apart ships caught in its kill zone. Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds, unable to activate your jump drive or cloaking device for 300 seconds, and prevented from docking until the module cycle completes.
    $11.95
  4. Caldari Navy 350mm Railgun

    Caldari Navy 350mm Railgun

    The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires hybrid ammo types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.
    $0.95

    Out of stock

  5. Caldari Navy 425mm Railgun

    Caldari Navy 425mm Railgun

    This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.
    $2.95
  6. Caldari Navy Ballistic Control System

    Caldari Navy Ballistic Control System

    A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $2.95
  7. Caldari Navy Cloaking Device

    Caldari Navy Cloaking Device

    This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity. Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.
    $1.35
  8. Caldari Navy Co-Processor

    Caldari Navy Co-Processor

    Increases CPU output.
    $3.95
  9. Caldari Navy Cruise Missile Launcher

    Caldari Navy Cruise Missile Launcher

    A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.
    $1.95
  10. Caldari Navy EM Shield Hardener

    Caldari Navy EM Shield Hardener

    Boosts shield resistance against EM damage. Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.
    $0.95
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