Faction Modules
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Domination Large Armor Repairer - 3 units
This module uses nano-assemblers to repair damage done to the armor of the ship.$1.95 -
Domination Kinetic Armor Hardener
A enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.$0.75 -
Domination Inertial Stabilizers
Improves ship handling and maneuverability. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.$1.95 -
Domination Heavy Stasis Grappler
Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down. This slowing effect is strongest at very close ranges, and diminishes as range increases. Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.$9.95 -
Domination Heavy Missile Launcher
Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.$0.95 -
Domination Gyrostabilizer
Gives a bonus to the speed and damage of projectile turrets. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.$3.95 -
Domination Explosive Armor Hardener
A enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.$0.75 -
Domination Em Armor Hardener
A enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.$0.75 -
Domination Dual 650mm Repeating Cannon
Powerful, intermediate-range repeating autocannon with a decent rate of fire. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.$0.95 -
Domination Cruise Missile Launcher
A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.$1.75