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Faction Modules

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  1. Remote Sensor Booster II - 20 units

    Remote Sensor Booster II - 20 units

    Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $1.75
  2. Relic Analyzer II - 20 units

    Relic Analyzer II - 20 units

    An archaeology system used to analyze and search ancient ruins.
    $1.25
  3. Reinforced Bulkheads II - 20 units

    Reinforced Bulkheads II - 20 units

    Increases structural hit points while reducing agility and cargo capacity.
    $0.95
  4. Reactor Control Unit II - 20 units

    Reactor Control Unit II - 20 units

    Boosts power core output.
    $0.95
  5. Raysere's Modified Cap Recharger

    Raysere's Modified Cap Recharger

    Increases the capacitor recharge rate.
    $99.95
  6. Rapid Torpedo Launcher II

    Rapid Torpedo Launcher II

    Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.
    $5.95
  7. Rapid Torpedo Launcher I

    Rapid Torpedo Launcher I

    Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.
    $2.75
  8. Rapid Light Missile Launcher II - 50 units

    Rapid Light Missile Launcher II - 50 units

    Launcher for cruisers intended to counter fast frigates, can only be fitted with regular and advanced light missiles.
    $1.75
  9. Rapid Heavy Missile Launcher II - 10 units

    Rapid Heavy Missile Launcher II - 10 units

    Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.
    $1.95
  10. Radar ECM II (jammer) - 10 units

    Radar ECM II (jammer) - 10 units

    Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, and Sansha's Nation.
    $0.95
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