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  1. Small Vorton Projector I

    Small Vorton Projector I

    Small Vorton Projectors are designed to work with small-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession. To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.
    $2.95
  2. Small Vorton Projector II

    Small Vorton Projector II

    Small Vorton Projectors are designed to work with small-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession. To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.
    $2.95
  3. Stasis Webifier II - 20 units

    Stasis Webifier II - 20 units

    Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
    $1.65
  4. Strip Miner I - 10 units

    Strip Miner I - 10 units

    A bulk ore extractor designed for use on Mining Barges and Exhumers.
    $1.95
  5. Supratidal Entropic Disintegrator I

    Supratidal Entropic Disintegrator I

    This large Entropic Disintegrator is only seen in use on Leshak-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.
    $1.95
  6. Supratidal Entropic Disintegrator II

    Supratidal Entropic Disintegrator II

    This large Entropic Disintegrator is only seen in use on Leshak-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult.
    $2.65
  7. Survey Probe Launcher II - 20 units

    Survey Probe Launcher II - 20 units

    Launcher for Survey Probes. 10% reduction to the time required for a moon survey Survey Probes are used to analyze the material composition of moons. Note: Only one survey probe launcher can be fitted per ship.
    $0.95
  8. Survey Scanner II - 20 units

    Survey Scanner II - 20 units

    Scans the composition of asteroids, ice and gas clouds.
    $0.95
  9. Syndicate 1600mm Steel Plates (armor plate)

    Syndicate 1600mm Steel Plates (armor plate)

    Increases the maximum strength of the Armor. Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.
    $2.95
  10. Syndicate Cloaking Device

    Syndicate Cloaking Device

    This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity. Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.
    $7.95
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