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Faction Modules

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  1. Rapid Light Missile Launcher II - 50 units

    Rapid Light Missile Launcher II - 50 units

    Launcher for cruisers intended to counter fast frigates, can only be fitted with regular and advanced light missiles.
    $1.75
  2. Rapid Torpedo Launcher I

    Rapid Torpedo Launcher I

    Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.
    $2.75
  3. Rapid Torpedo Launcher II

    Rapid Torpedo Launcher II

    Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.
    $5.95
  4. Raysere's Modified Cap Recharger

    Raysere's Modified Cap Recharger

    Increases the capacitor recharge rate.
    $99.95
  5. Reactor Control Unit II - 20 units

    Reactor Control Unit II - 20 units

    Boosts power core output.
    $0.95
  6. Reinforced Bulkheads II - 20 units

    Reinforced Bulkheads II - 20 units

    Increases structural hit points while reducing agility and cargo capacity.
    $0.95
  7. Relic Analyzer II - 20 units

    Relic Analyzer II - 20 units

    An archaeology system used to analyze and search ancient ruins.
    $1.25
  8. Remote Sensor Booster II - 20 units

    Remote Sensor Booster II - 20 units

    Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $1.75
  9. Republic Fleet 10MN Afterburner

    Republic Fleet 10MN Afterburner

    Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. Note: Usually fit on Cruisers and Battlecruisers.
    $1.95
  10. Republic Fleet 1400mm Howitzer Artillery

    Republic Fleet 1400mm Howitzer Artillery

    The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.
    $4.95
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