Details
Capital Emergency Hull Energizer I (damage control)
attributes:
Volume: 8.000 m3 (2.000 m3 Packaged)
Activation Cost: 10.000 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 40 HP
Activation time / duration: 18.00 s
Tech Level: Level 1
Cannot Auto Repeat: True
Can be fitted to:
Capital Industrial Ships,
Carriers and Supercarrier,
Dreadnoughts,
Force Auxiliary,
Titans
Structure EM Damage Resistance: 99,90 %
Structure Thermal Damage Resistance: 99,90 %
Structure Kinetic Damage Resistance: 99,90 %
Structure Explosive Damage Resistance: 99,90 %
fitting:
CPU usage: 80 tf
Powergrid Usage: 100.000 MW
Requires a low power slot.
attributes:
Volume: 8.000 m3 (2.000 m3 Packaged)
Activation Cost: 10.000 GJ
Max Modules Of This Group Allowed: 1
Structure Hitpoints: 40 HP
Activation time / duration: 18.00 s
Tech Level: Level 1
Cannot Auto Repeat: True
Can be fitted to:
Capital Industrial Ships,
Carriers and Supercarrier,
Dreadnoughts,
Force Auxiliary,
Titans
Structure EM Damage Resistance: 99,90 %
Structure Thermal Damage Resistance: 99,90 %
Structure Kinetic Damage Resistance: 99,90 %
Structure Explosive Damage Resistance: 99,90 %
fitting:
CPU usage: 80 tf
Powergrid Usage: 100.000 MW
Requires a low power slot.