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Artillery

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  1. Quake XL (projectile ammo) - 50,000 units

    Quake XL (projectile ammo) - 50,000 units

    A titanium sabot shell that delivers a shattering blow to the target. It is however nearly twice as bulky as standard ammunition. 75% reduced optimal range. 25% increased tracking speed. Note: This ammunition can only be used by captal tech level II and faction Artillery Cannons.
    $1.75
  2. Tremor XL (projectile ammo) - 50,000 units

    Tremor XL (projectile ammo) - 50,000 units

    An advanced long range shell designed for extended bombardment, the Tremor has great range but is nearly useless in close combat. 80% increased optimal range. 75% reduced tracking. Note: This ammunition can only be used by capital tech level II and faction Artillery Cannons.
    $2.25
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