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Frequency Crystals

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  1. Sanshas Microwave XL (laser crystal) - 100 units

    Sanshas Microwave XL (laser crystal) - 100 units

    Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 40% increased optimal range. 25% reduced capacitor need.
    $4.95
  2. Sanshas Multifrequency XL (laser crystal) - 50 units

    Sanshas Multifrequency XL (laser crystal) - 50 units

    Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range. With shorter range, Thermal damage increases and the overall damage output is increased. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 50% reduced optimal range.
    $4.95
  3. Sanshas Radio XL (laser crystal) - 100 units

    Sanshas Radio XL (laser crystal) - 100 units

    Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage. With longer range, EM damage increases although the overall damage output is decreased. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 60% increased optimal range. 15% reduced capacitor need.
    $4.95
  4. Sanshas Standard XL (laser crystal) - 100 units

    Sanshas Standard XL (laser crystal) - 100 units

    Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Modulates the beam of a laser weapon into the visible light spectrum. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 45% reduced capacitor need.
    $4.95
  5. Sanshas Ultraviolet XL (laser crystal) - 100 units

    Sanshas Ultraviolet XL (laser crystal) - 100 units

    Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 12.5% reduced optimal range. 35% reduced capacitor need.
    $4.95
  6. Sanshas Xray XL (laser crystal) - 100 units

    Sanshas Xray XL (laser crystal) - 100 units

    Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 25% reduced optimal range. 25% reduced capacitor need.
    $4.95
  7. Scorch L (laser crystal) - 100 units

    Scorch L (laser crystal) - 100 units

    The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 40% increased optimal range. 25% reduced tracking speed. Note: This ammunition can only be used by large tech level II Pulse Lasers.
    $2.95
  8. Scorch M (laser crystal) - 250 units

    Scorch M (laser crystal) - 250 units

    The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers, it gives a good boost to range but has fairly low damage potential and low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 40% increased optimal range. 25% reduced tracking speed. Note: This ammunition can only be used by medium tech level II Pulse Lasers.
    $2.95
  9. Scorch S (laser crystal) - 1,000 units

    Scorch S (laser crystal) - 1,000 units

    The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 40% increased optimal range. 25% reduced tracking speed. Note: This ammunition can only be used by small tech level II Pulse Lasers.
    $1.25
  10. Scorch XL (laser crystal) - 20 units

    Scorch XL (laser crystal) - 20 units

    The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 40% increased optimal range. 25% reduced tracking speed. Note: This ammunition can only be used by capital tech level II and faction Pulse Lasers.
    $2.95
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