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  1. Standup Mantis I (structure-based heavy fighter) - 5 units

    Standup Mantis I (structure-based heavy fighter) - 5 units

    The Mantis is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Mantis is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $4.65
  2. Standup Mantis II (structure-based heavy fighter) - 5 units

    Standup Mantis II (structure-based heavy fighter) - 5 units

    The Mantis is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Mantis is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $6.95
  3. Standup Satyr I (structure-based light fighter) - 10 units

    Standup Satyr I (structure-based light fighter) - 10 units

    A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Satyr is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $2.95
  4. Standup Satyr II (structure-based light fighter) - 10 units

    Standup Satyr II (structure-based light fighter) - 10 units

    A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Satyr is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $5.65
  5. Standup Scarab I (structure-based support fighter) - 5 units

    Standup Scarab I (structure-based support fighter) - 5 units

    The Scarab brings electronic jamming support to the battlefield. This Standup variant of the Scarab is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $5.95
  6. Standup Scarab II (structure-based support fighter) - 5 units

    Standup Scarab II (structure-based support fighter) - 5 units

    The Scarab brings electronic jamming support to the battlefield. This Standup variant of the Scarab is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $12.95
  7. Standup Siren I (structure-based support fighter) - 5 units

    Standup Siren I (structure-based support fighter) - 5 units

    The Siren brings warp disruption support to the battlefield. This Standup variant of the Scarab is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $3.95
  8. Standup Siren II (structure-based support fighter) - 5 units

    Standup Siren II (structure-based support fighter) - 5 units

    The Siren brings warp disruption support to the battlefield. This Standup variant of the Scarab is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $7.95
  9. Standup Templar I (structure-based light fighter) - 10 units

    Standup Templar I (structure-based light fighter) - 10 units

    The Templar is a general purpose attack craft. This Standup variant of the Templar is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $4.95
  10. Standup Templar II (structure-based light fighter) - 5 units

    Standup Templar II (structure-based light fighter) - 5 units

    The Templar is a general purpose attack craft. This Standup variant of the Templar is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $4.45
10 items
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