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  1. Standup Satyr II (structure-based light fighter) - 10 units

    Standup Satyr II (structure-based light fighter) - 10 units

    A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Satyr is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $5.65
  2. Standup Scarab I (structure-based support fighter) - 5 units

    Standup Scarab I (structure-based support fighter) - 5 units

    The Scarab brings electronic jamming support to the battlefield. This Standup variant of the Scarab is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $5.95
  3. Standup Scarab II (structure-based support fighter) - 5 units

    Standup Scarab II (structure-based support fighter) - 5 units

    The Scarab brings electronic jamming support to the battlefield. This Standup variant of the Scarab is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $12.95
  4. Standup Siren I (structure-based support fighter) - 5 units

    Standup Siren I (structure-based support fighter) - 5 units

    The Siren brings warp disruption support to the battlefield. This Standup variant of the Scarab is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $3.95
  5. Standup Siren II (structure-based support fighter) - 5 units

    Standup Siren II (structure-based support fighter) - 5 units

    The Siren brings warp disruption support to the battlefield. This Standup variant of the Scarab is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $7.95
  6. Standup Super-heavy Torpedo (structure missile) - 10,000 units

    Standup Super-heavy Torpedo (structure missile) - 10,000 units

    The Standup AXL-S Missile is a long-range anti-ship missile designed to target and destroy the largest ship classes such as supercarriers and titans. This missile can be used with Standup AXL Missile Launcher systems.
    $3.95
  7. Standup Templar I (structure-based light fighter) - 10 units

    Standup Templar I (structure-based light fighter) - 10 units

    The Templar is a general purpose attack craft. This Standup variant of the Templar is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $4.95
  8. Standup Templar II (structure-based light fighter) - 5 units

    Standup Templar II (structure-based light fighter) - 5 units

    The Templar is a general purpose attack craft. This Standup variant of the Templar is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $4.45
  9. Standup Termite I (structure-based heavy fighter) - 5 units

    Standup Termite I (structure-based heavy fighter) - 5 units

    The Termite is purpose designed for long range attack duties. This Standup variant of the Termite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $3.95
  10. Standup Termite II (structure-based heavy fighter) - 5 units

    Standup Termite II (structure-based heavy fighter) - 5 units

    The Termite is purpose designed for long range attack duties. This Standup variant of the Termite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
    $9.95
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