EVE-Items safe, secure & on-time

Ammo

Options Grid  List 

Set Descending Direction
  1. Inferno Torpedo - 100,000 units

    Inferno Torpedo - 100,000 units

    An ultra-heavy plasma missile. While it is a slow projectile, its sheer damage potential is simply staggering.
    $1.95
  2. Inferno XL Cruise Missile - 10,000 units

    Inferno XL Cruise Missile - 10,000 units

    XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships. Plasma suspended in an electromagnetic field gives this missile the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.
    $3.95
  3. Inferno XL Torpedo - 10,000 units

    Inferno XL Torpedo - 10,000 units

    XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries. Plasma suspended in an electromagnetic field gives this torpedo the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.
    $2.95
  4. Infiltrator I (medium attack drone) - 1,000 units

    Infiltrator I (medium attack drone) - 1,000 units

    Medium Scout Drone
    $2.95
  5. Infiltrator II (medium attack drone) - 200 units

    Infiltrator II (medium attack drone) - 200 units

    Medium Scout Drone
    $5.95
  6. Infrared XL (laser crystal) - 200 units

    Infrared XL (laser crystal) - 200 units

    Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. 20% increased optimal range. 35% reduced capacitor need.
    $2.95
  7. Iridium Charge L (hybrid charge) - 1,000,000 units

    Iridium Charge L (hybrid charge) - 1,000,000 units

    Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired. 20% increased optimal range. 24% reduced capacitor need.
    $1.35
  8. Iridium Charge XL (hybrid charge) - 20,000 units

    Iridium Charge XL (hybrid charge) - 20,000 units

    Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired. 20% increased optimal range. 24% reduced capacitor need.
    $0.95
  9. Iron Charge L (hybrid charge) - 1,000,000 units

    Iron Charge L (hybrid charge) - 1,000,000 units

    Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired. 60% increased optimal range. 30% reduced capacitor need.
    $0.95
  10. Iron Charge XL (hybrid charge) - 50,000 units

    Iron Charge XL (hybrid charge) - 50,000 units

    Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired. 60% increased optimal range. 30% reduced capacitor need.
    $0.95
10 items
Page:
  1. 31
  2. 32
  3. 33
  4. 34
  5. 35
top