Ammo
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Baryon Exotic Plasma M - 200,000 units
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range.$5.95 -
Baryon Exotic Plasma L - 100,000 units
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics. Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range.$3.95 -
Barrage XL (projectile ammo) - 50,000 units
An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system. 25% reduced tracking. 40% increased falloff. Note: This ammunition can only be used by capital tech level II and faction Autocannons.$1.45 -
Barrage M (projectile ammo) - 500,000 units
An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system. 25% reduced tracking. 40% increased falloff. Note: This ammunition can only be used by medium tech level II Autocannons.$2.95 -
Barrage L (projectile ammo) - 200,000 units
An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system. 25% reduced tracking. 40% increased falloff. Note: This ammunition can only be used by large tech level II Autocannons.$3.95 -
AUTO-TARGETING Light Missile Pack (auto-targeting light missiles)
Pack of auto-targeting T1 light missiles. All 4 types. 1,000,000 x Inferno Auto-Targeting Light Missile I 1,000,000 x Mjolnir Auto-Targeting Light Missile I 1,000,000 x Nova Auto-Targeting Light Missile I 1,000,000 x Scourge Auto-Targeting Light Missile I$2.95 -
AUTO-TARGETING Heavy Missile Pack (auto-targeting heavy missiles)
Pack of auto-targeting T1 heavy missiles. All 4 types. 500,000 x Inferno Auto-Targeting Heavy Missile I 500,000 x Mjolnir Auto-Targeting Heavy Missile I 500,000 x Nova Auto-Targeting Heavy Missile I 500,000 x Scourge Auto-Targeting Heavy Missile I$5.95 -
Aurora XL (laser crystal) - 50 units
A Carthum Conglomerate large Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but suffers from much reduced tracking and has a considerably longer cooldown than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 80% increased optimal range. 75% reduced tracking speed. Note: This ammunition can only be used by capital tech level II and faction Beam Lasers.$3.95 -
Aurora S (laser crystal) - 1,000 units
A Carthum Conglomerate small Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but far longer cooldown time. It is next to useless at close ranges. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 80% increased optimal range. 75% reduced tracking speed. Note: This ammunition can only be used by small tech level II Beam Lasers.$1.95 -
Aurora M (laser crystal) - 250 units
A Carthum Conglomerate medium Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but also uses way more capacitor power than normal and has a far longer cooldown time. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 80% increased optimal range. 75% reduced tracking speed. Note: This ammunition can only be used by medium tech level II Beam Lasers.$2.95