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  1. Guristas Iridium Charge XL (hybrid charge) - 25,000 units

    Guristas Iridium Charge XL (hybrid charge) - 25,000 units

    Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired. 20% increased optimal range. 24% reduced capacitor need.
    $5.95
  2. Guristas Inferno XL Torpedo - 10,000 units

    Guristas Inferno XL Torpedo - 10,000 units

    XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries. Plasma suspended in an electromagnetic field gives this torpedo the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.
    $3.95
  3. Guristas Inferno XL Cruise Missile - 2,500 units

    Guristas Inferno XL Cruise Missile - 2,500 units

    XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships. Plasma suspended in an electromagnetic field gives this torpedo the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.
    $1.95
  4. Guristas Inferno Torpedo - 100,000 units

    Guristas Inferno Torpedo - 100,000 units

    An ultra-heavy plasma missile. While it is a slow projectile, its sheer damage potential is simply staggering.
    $2.95
  5. Guristas Inferno Light Missile - 100,000 units

    Guristas Inferno Light Missile - 100,000 units

    The explosion the Inferno light missile creates upon impact is stunning enough for any display of fireworks - just ten times more deadly.
    $1.25
  6. Guristas Inferno Heavy Missile - 100,000 units

    Guristas Inferno Heavy Missile - 100,000 units

    Originally designed as a 'finisher' - the killing blow to a crippled ship - the Inferno heavy missile has since gone through various technological upgrades. The latest version has a lighter payload than the original, but much improved guidance systems.
    $1.35
  7. Guristas Inferno Heavy Assault Missile - 100,000 units

    Guristas Inferno Heavy Assault Missile - 100,000 units

    A plasma warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.
    $1.25
  8. Guristas Inferno Cruise Missile - 5,000 units

    Guristas Inferno Cruise Missile - 5,000 units

    An Amarr creation with powerful capabilities, the Inferno cruise missile was for a long time confined solely to the Amarr armed forces, but exports began some years ago and the missile is now found throughout the universe.
    $1.95
  9. Guristas Antimatter Charge XL (hybrid charge) - 25,000 units

    Guristas Antimatter Charge XL (hybrid charge) - 25,000 units

    Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired. 50% reduced optimal range.
    $3.95
  10. Gungnir II (heavy fighter drone) - 10 units

    Gungnir II (heavy fighter drone) - 10 units

    The Gungnir is purpose designed for long range attack duties.
    $10.95
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