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  1. Scorch XL (laser crystal) - 20 units

    Scorch XL (laser crystal) - 20 units

    The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 40% increased optimal range. 25% reduced tracking speed. Note: This ammunition can only be used by capital tech level II and faction Pulse Lasers.
    $2.95
  2. Scorch S (laser crystal) - 1,000 units

    Scorch S (laser crystal) - 1,000 units

    The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 40% increased optimal range. 25% reduced tracking speed. Note: This ammunition can only be used by small tech level II Pulse Lasers.
    $1.25
  3. Scorch M (laser crystal) - 250 units

    Scorch M (laser crystal) - 250 units

    The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers, it gives a good boost to range but has fairly low damage potential and low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 40% increased optimal range. 25% reduced tracking speed. Note: This ammunition can only be used by medium tech level II Pulse Lasers.
    $2.95
  4. Scorch L (laser crystal) - 100 units

    Scorch L (laser crystal) - 100 units

    The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 40% increased optimal range. 25% reduced tracking speed. Note: This ammunition can only be used by large tech level II Pulse Lasers.
    $2.95
  5. Scorch Bomb - 100 units

    Scorch Bomb - 100 units

    Radiates an omnidirectional pulse upon detonation that causes thermal damage to surrounding vessels. The bomb employs an advanced armor hardening system which makes it highly resistant to thermal damage, thus enabling delivery of multiple bombs to a given target area.
    $3.95
  6. Scarab II (support fighter drone) - 10 units

    Scarab II (support fighter drone) - 10 units

    The Scarab brings electronic jamming support to the battlefield.
    $7.95
  7. Scarab I (support fighter drone) - 10 units

    Scarab I (support fighter drone) - 10 units

    The Scarab brings electronic jamming support to the battlefield.
    $1.95
  8. SCARAB Breacher Pod S - 250 units

    SCARAB Breacher Pod S - 250 units

    SCARAB Breacher Pods are filled with Shriker clones designed to board and wreak havoc in the vulnerable interiors of target ships — bypassing traditional damage resistances.
    $4.75
  9. SCARAB Breacher Pod M - 250 units

    SCARAB Breacher Pod M - 250 units

    SCARAB Breacher Pods are filled with Shriker clones designed to board and wreak havoc in the vulnerable interiors of target ships — bypassing traditional damage resistances.
    $4.95
  10. Satyr II (light fighter drone) - 10 units

    Satyr II (light fighter drone) - 10 units

    A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations.
    $3.95
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