EVE-Items safe, secure & on-time

Destroyers

Options Grid  List 

Set Ascending Direction
  1. Kikimora (Triglavian Destroyer) - 3 units

    Kikimora (Triglavian Destroyer) - 3 units

    A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace. As with other light combat vessels in the Triglavian lineup, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes limited use of drones and has a long-range remote repair capability.
    $2.78
  2. JACKDAW (Caldari Tactical Destroyer) - 3 units

    JACKDAW (Caldari Tactical Destroyer) - 3 units

    Despite widespread disappointment within the State that Caldari researchers fell behind their counterparts in the Empire and Republic during the second wave of sleeper-derived weapons development in late YC116 and early YC117, the quality of their end result cannot be denied. The Jackdaw is a versatile and powerful combat vessel, combining cutting edge advancements in missile and shield technology with the incredible breakthrough of the Self-Assembling Nanolattice to produce a ship that any Caldari pilot can be proud to fly.
    $3.95
  3. HERETIC (Amarr Interdictor)

    HERETIC (Amarr Interdictor)

    Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
    $2.65
  4. HECATE (Gallente Tactical Destroyer) - 3 units

    HECATE (Gallente Tactical Destroyer) - 3 units

    The first Hecate-class destroyers have entered official service in the Federation Navy on July 7th, YC117 after successful completion of an accelerated proving period. The new ship design has received near-unanimous praise from military experts but a troubled development period has stirred controversy among opposition senators.
    $3.95
  5. FLYCATCHER (Caldari Interdictor)

    FLYCATCHER (Caldari Interdictor)

    Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
    $2.65
  6. ERIS (Gallente Interdictor)

    ERIS (Gallente Interdictor)

    Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
    $2.65
  7. Draugur (Triglavian Command Destroyers)

    Draugur (Triglavian Command Destroyers)

    A modification of the Collective's Kikimora-class destroyer, the Draugur design takes the core of the Triglavian hull design and completely overhauls it to produce a potent example of the command destroyer type of vessel. The Draugur's design has taken principles and technology from the Minmatar Bifrost-class of command destroyer, while retaining the energy systems and characteristic weaponry of Triglavian ships. As a command destroyer, the Draugur can use command bursts and micro jump field generators, while its Triglavian core systems give it advantages in the use of energy neutralizer and pulse weapons, as well as remote armor repairers.
    $9.95
  8. DRAGOON (Amarr Destroyer) - 20 units

    DRAGOON (Amarr Destroyer) - 20 units

    The Dragoon follows old religious tenets - ones thought rather dark by the majority of the cluster, but found perfectly normal by Amarr minds - that to exist as God's chosen people means fulfilling a very definite and often forceful role. This includes not only imposing the will of God, often through the time-honored methods of mindless proxies, but also profiting, even being nourished, off the energies of others. As such, the Dragoon focuses on sending out a mass of drones, ones capable not only of swiftly hunting down their targets but also of inflicting tons of damage once contact is made. Moreover, the Dragoon is able to drain the target's energy in the meanwhile, all with the aim of leaving it little more than a trembling husk.
    $1.95
  9. CORMORANT (Caldari Destroyer) - 20 units

    CORMORANT (Caldari Destroyer) - 20 units

    The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle.
    $1.95
  10. CORAX (Caldari Destroyer) - 20 units

    CORAX (Caldari Destroyer) - 20 units

    The Corax adheres to the well-established Caldari design philosophy that there is strength in numbers, and that the messages sent to an enemy should be strong and unequivocal. This applies equally to peace talks as it does to actual engagements on the battlefield - there should be no doubt in the strength of Caldari spirit, nor in the fact that when one blow has been struck, others are going to follow. As such, the Corax does not pepper its opponents with pellets from a gun, nor does it toast them with continuous beams of light. Instead, it delivers strong, hard-hitting payloads at a pace that's not only steady, but rapid enough to rock its targets and knock them off-balance.
    $1.95
10 items
Page:
  1. 1
  2. 2
  3. 3
top