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  1. THRASHER (Minmatar Destroyer) - 20 units

    THRASHER (Minmatar Destroyer) - 20 units

    Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces.
    $1.95
  2. TALWAR (Minmatar Destroyer) - 20 units

    TALWAR (Minmatar Destroyer) - 20 units

    The Talwar is redolent of the renowned Minmatar practicality in terms of battle. Irrespective of numbers, firepower and circumstances, their strategy when engaged in combat often revolves around the same central tenet: Stay untouchable as much as you can, either by sneaking around or rushing in, do as much damage as fast as you can, and get out before you get killed. As such, the Talwar does not come equipped to hang around forever on the battlefield. It is built to rush around at speed without getting caught, and to hit very hard and very, very fast.
    $1.95
  3. SVIPUL (Minmatar Tactical Destroyer) - 3 units

    SVIPUL (Minmatar Tactical Destroyer) - 3 units

    Released in YC 117 as the result of the first Republic Fleet joint research project to include engineers from all seven Minmatar tribes, the Svipul is a powerful symbol of inter-tribal unity for many Republic citizens. Although the contributions of engineers from the Nefantar and Starkmanir tribes were fairly minor, a large delegation from the Vo-Lakat Thukker caravan and donations from Republic loyalist capsuleers across the cluster were invaluable to the development of this incredibly adaptable warship.
    $2.95
  4. Sunesis (special edition destroyer)

    Sunesis (special edition destroyer)

    The Sunesis-class SoCT Destroyer allows any acolyte to protect the investigations and secrets of the society. Since it has very low skill requirements, any capsuleer can pilot it. It serves well in research and exploration but truly comes into its own in combat, with an extremely fast align time. This is a ship that shows its value when understanding the universe requires a strong hand as well as a sharp mind.
    $0.75
  5. STORK (Caldari Command Destroyer)

    STORK (Caldari Command Destroyer)

    Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.
    $1.75
  6. SABRE (Minmatar Interdictor)

    SABRE (Minmatar Interdictor)

    Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
    $2.65
  7. PONTIFEX (Amarr Command Destroyer)

    PONTIFEX (Amarr Command Destroyer)

    Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.
    $1.75
  8. Mekubal (Angel Cartel Destroyer)

    Mekubal (Angel Cartel Destroyer)

    The Mekubal is the Angel Cartel's answer to the increasing prevalence of destroyers in the fleets of empire navies, representing the classic Angel fusion of Gallente and Minmatar technology, with perhaps a dash of something more ancient, in a hard-hitting and compact package. The resultant ship is a potent gunboat capable of putting out a storm of projectile weapons fire while having the speed to respond and redeploy as needed by the raiding fleets of the Cartel.
    $3.95
  9. Mamba (Guristas Destroyer)

    Mamba (Guristas Destroyer)

    Following the well-worn policy of taking Caldari ship designs and radically overhauling them, the Mamba is clearly based on the distinctive hull of the Corax-class destroyer. Guristas leader Korako 'The Rabbit' Kosakami has taken the basic concept of the State's missile destroyer and grafted the signature Guristas drone technology to it. The result is a ship that can fire a blizzard of missiles followed up by small but powerful waves of combat drones.
    $3.95
  10. MAGUS (Gallente Command Destroyer)

    MAGUS (Gallente Command Destroyer)

    Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.
    $1.75
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