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  1. VEXOR (Gallente Cruiser) - 5 units

    VEXOR (Gallente Cruiser) - 5 units

    The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.
    $1.75
  2. THORAX (Gallente Cruiser) - 5 units

    THORAX (Gallente Cruiser) - 5 units

    The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.
    $1.75
  3. STABBER (Minmatar Cruiser) - 5 units

    STABBER (Minmatar Cruiser) - 5 units

    The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.
    $1.95
  4. SCYTHE (Minmatar Cruiser) - 5 units

    SCYTHE (Minmatar Cruiser) - 5 units

    In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Minmatar Republic the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Scythe. The Scythe-class cruiser remains the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. With its redesign, past firmware upgrades for mining output were tossed out entirely in favor of two new separate systems that focused on shield transporting and logistics drones respectively.
    $1.75
  5. RUPTURE (Minmatar Cruiser) - 5 units

    RUPTURE (Minmatar Cruiser) - 5 units

    The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.
    $1.75
  6. OSPREY (Caldari Cruiser) - 5 units

    OSPREY (Caldari Cruiser) - 5 units

    The Osprey originally offered excellent versatility and power for what was considered a comparably low price. After its redesign, its inbuilt mining technology - now a little creaky and long in the tooth - was gutted from the Osprey and replaced in its entirety with tech of a different type, capable of high energy and shield transfers.
    $1.75
  7. OMEN (Amarr Cruiser) - 5 units

    OMEN (Amarr Cruiser) - 5 units

    The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.
    $1.75
  8. MOA (Caldari Cruiser) - 5 units

    MOA (Caldari Cruiser) - 5 units

    The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns can rain death upon foes.
    $1.75
  9. MALLER (Amarr Cruiser) - 5 units

    MALLER (Amarr Cruiser) - 5 units

    Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.
    $1.75
  10. EXEQUROR (Gallente Cruiser) - 5 units

    EXEQUROR (Gallente Cruiser) - 5 units

    In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror. The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.
    $1.75
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