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  1. Syndicate Cloaking Device

    Syndicate Cloaking Device

    This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity. Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.
    $7.95
  2. Small Tractor Beam II - 20 units

    Small Tractor Beam II - 20 units

    By manipulating gravity fields, this module can pull cargo containers towards the ship.
    $1.95
  3. Small Tractor Beam I - 10 units

    Small Tractor Beam I - 10 units

    By manipulating gravity fields, this module can pull cargo containers towards the ship.
    $0.95
  4. Shadow Serpentis Sensor Booster

    Shadow Serpentis Sensor Booster

    Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $1.95
  5. Shadow Serpentis Remote Sensor Booster - 5 units

    Shadow Serpentis Remote Sensor Booster - 5 units

    Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $1.45
  6. Sentient Sensor Booster

    Sentient Sensor Booster

    Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $1.95
  7. Sentient Remote Sensor Booster - 5 units

    Sentient Remote Sensor Booster - 5 units

    Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $1.65
  8. Sensor Booster II - 20 units

    Sensor Booster II - 20 units

    Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $1.65
  9. Remote Sensor Booster II - 20 units

    Remote Sensor Booster II - 20 units

    Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $1.75
  10. Prototype Cloaking Device I - 25 units

    Prototype Cloaking Device I - 25 units

    This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity. Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.
    $1.95
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