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  1. Domination Target Painter

    Domination Target Painter

    A targeting subsystem that projects an electronic "Tag" on the target thus making it easier to target and Hit. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $2.95
  2. DOMINATION STASIS WEBIFIER

    DOMINATION STASIS WEBIFIER

    Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
    $3.95
  3. Domination Heavy Stasis Grappler

    Domination Heavy Stasis Grappler

    Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down. This slowing effect is strongest at very close ranges, and diminishes as range increases. Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.
    $9.95
  4. DARK BLOOD WARP DISRUPTOR

    DARK BLOOD WARP DISRUPTOR

    Disrupts the target ship's navigation computer which prevents it from warping.
    $3.95
  5. DARK BLOOD STASIS WEBIFIER

    DARK BLOOD STASIS WEBIFIER

    Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
    $4.95
  6. Caldari Navy Warp Scrambler

    Caldari Navy Warp Scrambler

    Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.
    $1.95
  7. CALDARI NAVY WARP DISRUPTOR

    CALDARI NAVY WARP DISRUPTOR

    Disrupts the target ship's navigation computer which prevents it from warping.
    $1.95
  8. CALDARI NAVY STASIS WEBIFIER

    CALDARI NAVY STASIS WEBIFIER

    Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
    $1.95
  9. 'Plunderer' Gravimetric ECM (jammer) - 5 units

    'Plunderer' Gravimetric ECM (jammer) - 5 units

    Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems such as those found on Caldari, Guristas and Mordu's Legion ships.
    $1.75
  10. 'Marshall' Magnetometric ECM (jammer) - 5 units

    'Marshall' Magnetometric ECM (jammer) - 5 units

    Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against the Magnetometric-based sensors used by Gallente, Serpentis, ORE and SoE ships.
    $1.65
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