EVE-Items safe, secure & on-time

Armor & Hull

Options Grid  List 

Set Ascending Direction
  1. Small Remote Armor Repairer II - 25 units

    Small Remote Armor Repairer II - 25 units

    This module uses nano-assemblers to repair damage done to the armor of the Target ship.
    $1.95
  2. Small Armor Repairer II - 100 units

    Small Armor Repairer II - 100 units

    This module uses nano-assemblers to repair damage done to the armor of the ship.
    $1.95
  3. Small Ancillary Armor Repairer - 100 units

    Small Ancillary Armor Repairer - 100 units

    This module uses nano-assemblers to repair damage done to the armor of the ship.
    $0.95
  4. Sisters Capital Emergency Hull Energizer (damage control)

    Sisters Capital Emergency Hull Energizer (damage control)

    Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use. Note: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.
    $7.75
  5. Shadow Serpentis Multispectrum Energized Membrane

    Shadow Serpentis Multispectrum Energized Membrane

    An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
    $0.95
  6. Shadow Serpentis Medium Armor Repairer

    Shadow Serpentis Medium Armor Repairer

    This module uses nano-assemblers to repair damage done to the armor of the ship.
    $1.25
  7. Shadow Serpentis Large Armor Repairer

    Shadow Serpentis Large Armor Repairer

    This module uses nano-assemblers to repair damage done to the armor of the ship.
    $1.25
  8. Shadow Serpentis Damage Control

    Shadow Serpentis Damage Control

    Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage. Grants a bonus to resistance for shield, armor and hull. Only one Damage Control can be fit at a given time.
    $6.95
  9. Sentient Damage Control

    Sentient Damage Control

    Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage. Grants a bonus to resistance for shield, armor and hull. Only one Damage Control can be fit at a given time.
    $8.95
  10. Reinforced Bulkheads II - 20 units

    Reinforced Bulkheads II - 20 units

    Increases structural hit points while reducing agility and cargo capacity.
    $0.95
10 items
Page:
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
top