Details
Capital Remote Armor Repairer II
attributes:
Volume: 4.000 m3 (1.000 m3 Packaged)
Activation Cost: 1.950 GJ
Structure Hitpoints: 40 HP
Optimal Range: 18,00 km
Heat Damage: 2 HP
Required Thermodynamics Level: Level 1
Overload duration bonus: -15 %
Activation time / duration: 12.00 s
Armor Hitpoints Repaired: 875 HP
Tech Level: Level 2
Meta Level: Level 5
Effectiveness Falloff: 4800 m
fitting:
CPU usage: 44 tf
Powergrid Usage: 165.000 MW
Requires a low power slot.
attributes:
Volume: 4.000 m3 (1.000 m3 Packaged)
Activation Cost: 1.950 GJ
Structure Hitpoints: 40 HP
Optimal Range: 18,00 km
Heat Damage: 2 HP
Required Thermodynamics Level: Level 1
Overload duration bonus: -15 %
Activation time / duration: 12.00 s
Armor Hitpoints Repaired: 875 HP
Tech Level: Level 2
Meta Level: Level 5
Effectiveness Falloff: 4800 m
fitting:
CPU usage: 44 tf
Powergrid Usage: 165.000 MW
Requires a low power slot.