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Hybrid Charges

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  1. Shadow Iridium Charge XL (hybrid charge) - 10,000 units

    Shadow Iridium Charge XL (hybrid charge) - 10,000 units

    Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired. 20% increased optimal range. 24% reduced capacitor need.
    $2.95
  2. Shadow Antimatter Charge XL (hybrid charge) - 25,000 units

    Shadow Antimatter Charge XL (hybrid charge) - 25,000 units

    Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired. 50% reduced optimal range.
    $4.75
  3. Plutonium Charge XL (hybrid charge) - 10,000 units

    Plutonium Charge XL (hybrid charge) - 10,000 units

    Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired. 37.5% reduced optimal range. 5% reduced capacitor need.
    $0.95
  4. Plutonium Charge L (hybrid charge) - 1,000,000 units

    Plutonium Charge L (hybrid charge) - 1,000,000 units

    Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired. 37.5% reduced optimal range. 5% reduced capacitor need.
    $1.95
  5. Null XL (hybrid charge) - 25,000 units

    Null XL (hybrid charge) - 25,000 units

    The Null is an improved version of the standard Thorium charge that possesses greatly improved molecular cohesion, resulting in superior range and reduced particle dissipation. 40% increased optimal range. 25% reduced tracking speed. 40% increased falloff range. Note: This ammunition can only be used by capital tech level II and faction Blasters.
    $2.95
  6. Null M (hybrid charge) - 500,000 units

    Null M (hybrid charge) - 500,000 units

    The Null is an improved version of the standard Thorium charge that possesses greatly improved molecular cohesion, resulting in superior range and reduced particle dissipation. 40% increased optimal range. 25% reduced tracking speed. 40% increased falloff range. Note: This ammunition can only be used by medium tech level II Blasters.
    $0.95
  7. Null L (hybrid charge) - 250,000 units

    Null L (hybrid charge) - 250,000 units

    The Null is an improved version of the standard Thorium charge that possesses greatly improved molecular cohesion, resulting in superior range and reduced particle dissipation. 40% increased optimal range. 25% reduced tracking speed. 40% increased falloff range. Note: This ammunition can only be used by large tech level II Blasters.
    $3.25
  8. Lead Charge XL (hybrid charge) - 50,000 units

    Lead Charge XL (hybrid charge) - 50,000 units

    Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired. 50% reduced capacitor need.
    $2.95
  9. Lead Charge L (hybrid charge) - 1,000,000 units

    Lead Charge L (hybrid charge) - 1,000,000 units

    Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired. 50% reduced capacitor need.
    $0.95
  10. Javelin XL (hybrid charge) - 10,000 units

    Javelin XL (hybrid charge) - 10,000 units

    The Javelin charge consists of a cluster of Iridium Fletchets with a Graviton Pulse Detonator. This allows for much higher damage than can be achieved by a standard rail system. However, the inherent entropy of graviton pulses means that it is very hard to maintain accuracy at long range. 75% reduced optimal range. 25% increased tracking speed. Note: This ammunition can only be used by capital tech level II and faction Railguns.
    $5.95
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