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  1. Xray XL (laser crystal) - 200 units

    Xray XL (laser crystal) - 200 units

    Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased damage. 25% reduced optimal range. 25% reduced capacitor need.
    $3.95
  2. Wasp II (heavy attack drone) - 50 units

    Wasp II (heavy attack drone) - 50 units

    Heavy Attack Drone
    $2.75
  3. Wasp I (heavy attack drone) - 1000 units

    Wasp I (heavy attack drone) - 1000 units

    Heavy Attack Drone
    $2.95
  4. Warrior II (light attack drone) - 250 units

    Warrior II (light attack drone) - 250 units

    Light Attack Drone
    $1.95
  5. Warden II (sentry drone) - 50 units

    Warden II (sentry drone) - 50 units

    Sentry Drone
    $3.45
  6. Warden I (sentry drone) - 500 units

    Warden I (sentry drone) - 500 units

    Sentry Drone
    $3.95
  7. Void XL (hybrid charge) - 25,000 units

    Void XL (hybrid charge) - 25,000 units

    The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal. 25% reduced optimal range. 25% reduced tracking speed. 50% reduced falloff range. Note: This ammunition can only be used by capital tech level II and faction Blasters.
    $2.95
  8. Void M (hybrid charge) - 500,000 units

    Void M (hybrid charge) - 500,000 units

    The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal. 25% reduced optimal range. 25% reduced tracking speed. 50% reduced falloff range. Note: This ammunition can only be used by medium tech level II Blasters.
    $0.95
  9. Void L (hybrid charge) - 250,000 units

    Void L (hybrid charge) - 250,000 units

    The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal. 25% reduced optimal range. 25% reduced tracking speed. 50% reduced falloff range. Note: This ammunition can only be used by large tech level II Blasters.
    $2.95
  10. Void Bomb - 100 units

    Void Bomb - 100 units

    Radiates an omnidirectional pulse upon detonation that neutralizes a portion of the energy in the surrounding vessels.
    $3.95
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